Viewing loadout: TDF Guardian "cher"

LogisticsGuardianRubicon 1.4

upvote0downvote
submitted by
Jognu
1
revision #4 edited by
Soekith
1

Engineering75.4%

Turret hardpoints0 / 3

Launcher hardpoints0 / 0

Capacitor75.4%
+15.1 GJ/s

CPU12.5 left
96.77 %

Powergrid15.1 left
99.15 %

Calibration (upgrade capacity)100 left
75 %

Defense Uniform55k ehp7.2 dps7.2 dps

EHP≥42.7k
54.9k
≤106k
EM resistanceThermal resistanceKinetic resistanceExplosive resistance
Shield1.32k
12.5%
30%
73.8%
89.1%
Armor7.89k
77.4%
80%
83%
91%
Structure (hull)2.51k
60%
60%
60%
60%

Passive shield recharge7.2

Targeting10 targets, 81.3 km

Radar sensor strength10 targets
22.8 points

Targeting81.3 km
481 mm

Signature radius70 m

Incoming

capacitor64.8 GJ/s

Outgoing

capacitor130 GJ/s

MasteryAll V

No missing skills (using All V).

Miscellaneous≥ 443m ISK

Estimated price:
  • 237m ISKship:
  • 206m ISKfitting:

Cargo capacity:465 m³
Drone capacity:25 m³

Drone control range:60 km

This loadout was made for an older EVE version (Rubicon 1.4) and may no longer be applicable to the current EVE version (Citadel 1.0).

High slots6 / 6

  • Large 'Regard' Remote Capacitor Transmitteractive77k
  • Large 'Regard' Remote Capacitor Transmitteractive77k
  • Large Remote Armor Repairer IIactive71k
  • Large Remote Armor Repairer IIactive71k
  • Large Solace Scoped Remote Armor Repaireractive71k
  • Large Solace Scoped Remote Armor Repaireractive71k

Medium slots2 / 2

  • 10MN Afterburner IIactive
  • Remote Sensor Booster II,
    Scan Resolution Script
    active45+90k

Low slots5 / 5

  • Damage Control IIactive
  • Coreli B-Type Thermal Platingonline
  • Corpii A-Type Adaptive Nano Platingonline
  • Imperial Navy Energized Adaptive Nano Membraneonline
  • 1600mm Rolled Tungsten Compact Platesonline

Rig slots2 / 2

  • Medium Ancillary Current Router II
  • Medium Ancillary Current Router II

Drones in space0 / 50 / 25 Mbps

  • No drones in space

Drones in bay25 / 25 m³

  • Light Armor Maintenance Bot II

Fitting description

Besoin d'un remote capa pour être stable (cf. onglet Fleet & Projected).

Fleet boosters

To change fleet boosters or projected fittings, fork the loadout first.

Projected effects

Press ESC or click background to exit
Rearrange loadouts: grid, circle

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