Romi Thalamus

    Subject: Prototype Nation Vessel (ID:Romi Thalamus)

    Military Specifications: Cruiser-class vessel. Primary role is damage dealing. Moderate microwarp velocity.

    Additional Intelligence: There were no reported civilian abductions from the invasion of Romi III. The Romi identifier is yet further evidence that unreported abductees may have been incorporated into these new vessel prototypes, and into the Nation as a whole. The Thalamus identifier suggests a unifying role between the cruiser-class prototypes and other hull classes, similar to the Arnon Epithalmus. Notable is the higher number of known cruiser-class vessels, and that the identifiers of each belong to the forebrain. This pattern highlights a structural shift away from battleship-led squadrons, or at the least, an equality of function and responsibility between battleship and cruiser variants.

    Synopsis from ISHAEKA-0051. DED Special Operations.
    Authorized for Capsuleer dissemination.

4massMass10,010,000 kg
4massMass10,010,000 kg
9hpStructure Hitpoints6,250 HP
37maxVelocityMaximum Velocity1,520 m/sec
38capacityCapacity235 m3
38capacityCapacity235 m3
51speedRate of fire5 s
54maxRangeOptimal Range23 km
55rechargeRateCapacitor Recharge time1,000 s
64damageMultiplierDamage Modifier40 x
114emDamageEM damage20 HP
118thermalDamageThermal damage20 HP
158falloffAccuracy falloff 5,000 m
160trackingSpeedTracking Speed / Accuracy0.104 rad/sec
161volumeVolume100,100 m3
161volumeVolume100,100 m3
162radius150
192maxLockedTargetsMaximum Locked Targets4
193maxAttackTargets1
208scanRadarStrengthRADAR Sensor Strength20 points
217propulsionGraphicID394
245gfxTurretID459
246gfxBoosterID394
247entityAttackRange33,000
250entityLootCountMin1
252entitySecurityStatusKillBonusSecurity Status Kill Amount-88.75 %
263shieldCapacityShield Capacity25,000 HP
265armorHPArmor Hitpoints12,500 HP
267armorEmDamageResonanceArmor EM Damage Resistance33 %
268armorExplosiveDamageResonanceArmor Explosive Damage Resistance33 %
269armorKineticDamageResonanceArmor Kinetic Damage Resistance33 %
270armorThermalDamageResonanceArmor Thermal Damage Resistance33 %
271shieldEmDamageResonanceShield EM Damage Resistance69 %
272shieldExplosiveDamageResonanceShield Explosive Damage Resistance69 %
273shieldKineticDamageResonanceShield Kinetic Damage Resistance69 %
274shieldThermalDamageResonanceShield Thermal Damage Resistance69 %
416entityFlyRange18,000
456entityEquipmentMin5
457entityEquipmentMax6
466entityReactionFactor0.76
475entityAttackDelayMin8,000
476entityAttackDelayMax11,000
479shieldRechargeRateShield recharge time3,600 s
482capacitorCapacityCapacitor Capacity725 GJ
484shieldUniformity0.75
508entityCruiseSpeedOrbit Velocity205 m/sec
524armorUniformity0.75
525structureUniformity1
552signatureRadiusSignature Radius200 m
554signatureRadiusBonusSignature Radius Modifier+30 %
562entityFactionLoss0.009
563entitySecurityMaxGain5
564scanResolutionScan Resolution340 mm
580entityChaseMaxDelay0
581entityChaseMaxDelayChance1
582entityChaseMaxDuration10 s
583entityChaseMaxDurationChance1
620optimalSigRadiusSignature Resolution125 m
636entityShieldBoostDuration10,000
637entityShieldBoostAmount600
640entityGroupRespawnChance1
665entityChaseMaxDistance5,000 m
798entityBracketColour1
854disallowAssistanceDisallows AssistanceTrue
1007entityShieldBoostDelayChanceMedium0
1648AI_ShouldUseTargetSwitching1
1649AI_ShouldUseSecondaryTarget1
1650AI_ShouldUseSignatureRadius1
1651AI_ChanceToNotTargetSwitch0 %
1652AI_ShouldUseEffectMultiplier1
1766entityOverviewShipGroupId Cruiser
10targetAttacktarget
2193entityShieldBoostingMediumactive